10 PARAMETERS TO CREATING ATTRACTIVE MOBILE APPLICATIONS

Filed in How To by on December 20, 2017

10 PARAMETERS TO CREATING ATTRACTIVE MOBILE APPLICATIONS

The demand for mobile applications is higher now than ever. On the other hand, developers are working hard to create apps that can answer to every human need. Tons are released every day, some make it to limelight while many others go into oblivion because it couldn’t meet the demand.

If you want to create an app that will last, there are key things you need to keep in mind. Every phone has a mobile application store with millions of apps in it, yours have to be efficient and outstanding to draw attention and to retain users. There are some setout parameters or checklist you can consider while creating your applications; we have listed 10 of them below for your ease:

  • SIMPLICITY OF MOBILE APPLICATIONS

Ease of operation is the first thing you must consider. A good app is the one, that does not need a manual. The user must be able to navigate through without difficulty. Ideally, limit its object to one or two specific services, like Facebook made in the form of Facebook Messenger. Also, avoid the multiplication of different screens: A lost user simply exits. For commercial use, the transactions should be done within the application. Because redirecting to an external website might generate premature retirements.

  • DESIGN OF MOBILE APPLICATIONS

Primordial, the design is the interface that connects the user to the app. The display should stick perfectly to all size screens. The user should not attempt where support. Icons should be clearly defined, to avoid any confusion.

  • USEFULNESS OF MOBILE APPLICATIONS

The app must appear automatically, as soon as it gets downloaded. First, contact matters a lot. Do not design an application that requires endless configurations. If the app previously requires the creation of an account or a particular record, offer a reward to motivate the user. So (s)he can perform these tiresome tasks.

  • TREE

The architecture of an app should be based on, efficient navigation tree. The user should know directly where it is. This makes it easy to imagine the power and navigation scheme. Possibly include a “smart” guide assistance, according to its needs and expectations. Do not let the user get lost!

  • CONSISTENCY

The interface should be based around a logical graphic and harmonized. In terms of; color, layout, and fonts. Avoid unnecessary activities, because it may interfere with navigation.

  • PERFORMANCES OF MOBILE APPLICATIONS

This is key. An app must be fast and fluid to use. The nature of the mobile does not have patience for too slow load time, slowdowns and other inopportune time latency. Manipulations should be fast and results should appear immediately. The speed is therefore a key criterion for a successful app.

  • OPTIONS OF MOBILE APPLICATIONS

It is essential to offer free navigation, while allowing the user to control certain actions (various function settings, ergonomic choices, and volume settings etc.).

  • INTUITIVE ENCODING

We must minimize the use of the keyboard for encoding information. Given the small size of smartphone screens, choose other more intuitive ways. Such as drop-down menus or speech recognition.

  • NO PUB

Banthe display of advertisements and invasive animation. Especially in strategic locations that can interfere with the user and infer its opinion on the app.

  • TESTING OF MOBILE APPLICATIONS

A good app is the one that does not bug! Test, test and test again, to ensure its optimal functioning.Post regular updates to correct errors. Include all the significant innovations. These will not only attract users but retain them as well.

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